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- property textu, cardlistflag, spriteNum
- global cardList, complist, points, playerCredits
-
- on getPropertyDescriptionList
- return [#textu: [#comment: "none", #format: #integer, #default: 0]]
- end
-
- on beginSprite
- cardlistflag = 0
- end
-
- on mouseDown me
- if not cardList.findPos(spriteNum) then
- cardList.add(spriteNum)
- sprite(textu).member.text = string(cardList.findPos(spriteNum))
- sprite(spriteNum).blend = 75
- end if
- end
-